TACTILE-GUIDED DEXTEROUS MANIPULATION

TF2-SteeringAction Refinement with Tactile Forecasts
and Feedback via Velocity-Field Steering

Yiming Chen1,2,3· Xiaofei Wei2,4· Chun Gu2,4
Wei Xiao2,4· Peidong Liu3· Li Zhang2,4,†

1 Zhejiang University2 Shanghai Innovation Institute3 Westlake University4 Fudan University

† Corresponding author

A small change in velocity.
A different action.
SCROLL TO EXPLORE

01 / REAL-WORLD TASKS

Six tasks.
A finer sense of control.

Contact-rich manipulation with two dexterous hands.
Rollouts shown at 1.5× speed, without audio.

02 / ABSTRACT

Making
touch count.

Tactile sensing plays a crucial role in everyday human interaction. Consider inserting a plug into a tight socket, vision alone provides limited guidance during the final insertion stage, and we instead rely on both anticipated contact and realized tactile feedback to ajust the insertion motion. The same capability is equally important for robots, particularly in dexterous manipulation tasks.

Yet many contemporary robot policies remain vision-dominant. This visual bias, compounded by limited tactile data and sparse contact events, can cause directly incorporated tactile signals to be ignored or even compromise the policy's pretrained capabilities, yielding degrading performance as observed in our experiments.

We present TF²-Steering, which refines actions via learned residual steering of the flow-matching action expert's velocity field, using a tactile mixture-of-experts architecture to integrate both tactile forecasts and real-time tactile feedback. Together with specific designed three stages training recipe, TF²-Steering enables tactile signals to correct and, when necessary, redirect the flow-matching action-generation process, while building on the strong action-generation capacity of the vision-based foundation policy.

Extensive experiments across six simulated and six real-world manipulation tasks demonstrate the effectiveness of TF²-Steering. It outperforms the strongest evaluated baselines by 10.7 percentage points in average simulation success rate and 9.1 percentage points in average real-world progress success rate.

03 / THE METHOD

Predict once. Refine as you act.

Fixed world priors guide an action chunk. Fresh tactile feedback guides its refinement.
The tactile expert fuses forecast and feedback features to steer the base velocity.

04 / THE RESULTS

Measured in action.

Six simulation tasks. Six real-world tasks.
Explore the comparisons reported in Tables 1 and 2.

Task rollout